Biography
Dave is most renowned for his contributions to 'Counter-Strike', a first-person online video game developed by Valve Software. In particular, he created the maps known as 'Dust', 'Dust 2' and 'Cobble' which have remained amongst the most popular Counter-Strike maps for a number of years. 'Dust 2' is understood to be the most-played map of any online first-person-shooter ever made.
In 2005, Dave graduated from The University of Southampton with a first class honours MEng degree in the field of Software Engineering.
Most recently, Dave worked as a Senior Level Designer on 'Brink' at London-based studio Splash Damage. He is also an active developer of apps for Android devices, including the infamous beebPlayer (a client for the BBC's iPlayer) and Alf for LOVEFiLM (a client for the LOVEFiLM film-rental service).
Dave dedicated much of the 90's and 00's as a hobbyist level designer, modding a plethora of video games, from the original 'Wolfenstein 3D', through 'Doom', 'Quake', 'Half-Life', and 'Counter-Strike: Source'. His first amateur work - a single-player mission called 'ETC' for the game Half-Life - was released in 1998 (aged 16), bringing him directly into the limelight. He has since been involved in contractual level design work for a number of developers, including the creators of Half-Life, Valve Software, Gearbox Software (Counter-Strike: Condition Zero), Electronic Arts (James Bond 007: Nightfire) and Rebellion (formerly Core Design.)