A while back I was asked by PC Gamer (UK) to write a couple of articles for them, introducing mapping for Counter-Strike: Source. I duly got onto the task and wrote millions of words, sentences and paragraphs, expending an entire forest in the process, leaving one squirrel family and a beaver colony homeless.

Finally, they were finished. The first of the two articles will appear in next month’s issue, number 149 (May 2005), and the second will appear in issue 150.

The best part? I can’t say, yet. 12 May is the day all shall be revealed…