A plethora of level-design related texts and pieces from my brain.


I’ve made a bunch of maps in my time. Too many, really.

The Making Of…

This series looks back into the making of my two most popular maps, Dust and Dust 2, and a look at how they did post-release. Sienna contains a more detailed look at the design process, including all the twists and turns along the way.

My Blog (deceased)

For over a year I maintained a blog devoted to various aspects of game and level design. Whilst the blog is now finished, it is archived in its entirety here

Some of the more notable posts include:

Map Walkthroughs

These walkthroughs were written by Mike S. Nowostawsky, hint guides for completing my two single-player missions for Half-Life.