About Me
I'm a software engineer living in South London, England, and work for Fireteam developing backend services for computer games. Before that, I worked for Fireteam's sister company Splash Damage as the senior level designer on Brink. A long time ago, I created de_dust and de_dust2 for Counter-Strike, among others.
Latest Blog Posts
- A Third Dust Map 23 Dec 2016
- Doom School 18 Dec 2015
- Barcelona 1 Oct 2015
- Go Package, Go 20 Aug 2015
- Why I quit level design 25 Jul 2015
Longer Reads
- The Making Of: Dust 17 mins
- The Making Of: Dust 2 11 mins
- The Making Of: Sienna 37 mins
- Common Sense vs Level Design 18 mins
Contact
Get in touch via @johnsto, +David Johnston or dave at johnsto dot co dot uk.