PC Gamer issue 150 came out today, including the second part of my CS:S mapping tutorial.

Now, that might not be that interesting if you know how to make CS:S maps already. On the other hand, plonk in the DVD (side A) and this might be more your thing:

de_dust_pcg.vmf

Yep, now you lot can take Dust PCG and make it into something better, or simply rip out all the Dust components (like the arches) and use them in your own Dust maps, or find out exactly how the palm trees are done, blah blah etc. etc… hell, you lot that want a CZ version of the map - now you can do it yourself!